抓住未尽的余晖
A downloadable game for Windows
玩家将于游戏中作为一名失意的高中生“陶特”,因意外被困工厂,在与人工智能管家“823”的互助协作之下,发现工厂的过去,最终逃离工厂,理解生活的意义。
游戏解构人的一生,分为少年、青年、中年、老年四个阶段,即高标准、争分夺秒、多重压力、感受生活来设计叙事与关卡。以节点解谜作为基本玩法,通过电影感的动态分镜表演剧情,将角色的经历寓于AI对话之中,玩家与AI进行对话,从而获悉自己的经历,并在这种相互倾听与倾诉中抒发情感,而主角经历将中国学生的成长历程作为蓝本,尝试找出焦虑来源,并进行一定的艺术手法处理,希望与大众产生共鸣,从而传达在这样的快节奏社会里,能够放下焦虑,热爱并享受生活中的细节的内涵。
注:游戏内的AIGC仅限AI对话
In the game, players assume the role of Taut, a frustrated high school student, inadvertently trapped in a factory. Through the help with the AI butler, 823, players uncover the factory’s history and finally escape, gaining a deeper understanding of life’s significance.
The game deconstructs a person's life into four stages: youth, young adulthood, middle age, and old age, corresponding to high standards, time anxiety, multiple pressures, and experiencing life. These stages inform the story design and level design. The gameplay is centered around node-based puzzles, with a cinematic approach to storytelling through dynamics storyboards performances. The character's experiences are woven into AI dialogues, allowing players to learn about their journey through conversation and express emotions through mutual listening and sharing. The protagonist's experiences are based on the growth trajectory of Chinese students, aiming to identify the sources of anxiety and address them with artistic techniques. The game seeks to resonate with the public, conveying the message of letting go of anxiety and enjoy the happyness found in the details of life within our fast-paced society.
P.S. The AIGC within the game is limited to AI dialogue.
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files: